from shapes_new import *

world = TurtleWorld()
bob = Turtle()

def basicHouse(t, size=100):
	square(t, size)
	move(t, -size*.1, size)
	equilateral_tri(t, size*1.2)
	move(t, size*.1, -size)
	
basicHouse(bob)
basicHouse(bob, 50)

wait_for_user()
